Weapon set 3: Saru-Sichr - modal reduces fortitude, another DoT on hit. Note that Blunderbuss targets reflex (that is reduced by flail) instead of deflection. Fire in the Hole lets to use Gouging and Toxic Strike in AoE, also distracts and turns streetfighter passive on. Weapon set 2: Ball and Chain + Fire in the Hole - flail modal reduces reflex by 25, use with Clear Out. Kitchen Stove gives Thunderous Report - massive damage from stealth and also dazes enemies for long time Weapon set 1: Modwyr and Kitchen Stove - Modwyr ability is great when used from stealth/invisibility, 25%crush and 25%shock lash works great with deathblows. Pet: Abraham (and nalvi on eder if possible) Rings : Chameleon's Touch and Ring of the Marksmanīoots: Slippers of the Assassin - invisibility on first kill enables to finish another foe almost instantly with bottoms up or run through Hands: Gauntlets of Discipline (1 more Clear Out) or Woedica's Strangling Grasp (might for DoTs) Head: Mask of the Grotto Deep (2int, more dmg with backstab) or Heaven's Cacophony (2int, Avenging Storm for hand mortar+clear out)Īrmor: Devil of Caroc Breastplate - mostly for additional resources Stats: max might, int, per to maximize DoT and to have some accuracy while distracted, dump con, res, rest points into dex Race: wood elf (resistance to hobbled) or human (benefit when bloodied)īackground: Old Vailia or The Living Lands - Dissident (might and intelligence increase DoT, stealth helps backstabbing) Solo: no, it can take down few targets solo really fast and soften other, but then needs to regroup with team and hide behind tank